Microsoft Lumia 532 3D Model
0
Specifications
- Geometrysubdivision
- Polygons63,200
- Vertices70,100
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
Microsoft Lumia 532 mobile phone.
High-detailed.
Modeling in 3DS Max 2013 and rendered with VRay 2.3
Microsoft_Lumia_532_max.zip contains 2 .max files:
1:Microsoft_Lumia_532_render_Vray.max
The preview scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
2:Microsoft_Lumia_532_turntable.max
Vray turntable animation scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
Textures:
01.Microsoft_Logo.jpg - 2000x2000 px.
02.Microsoft_Lumia_532_homescreen.jpg - 900x1500 px.
03.notebook_pano_lighting.hdr - 1700x850 px.
04.notebook_pano_reflecton.hdr - 1700x850 px.
Fully detailed, textured model. Detailed enough for close-up renders.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 70100 vertices,63200 polygons.
With Turbosmooth on=2 : 415300 vertices, 793800 polygons.
No postproduction on the preview renders.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Sep 24, 2019
date added
Jan 13, 2021
last update
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