Microsoft Lumia 640 LTE 3D Model
0
Specifications
- Geometrysubdivision
- Polygons10,500
- Vertices12,160
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
Microsoft Lumia 640 LTE mobile phone.
High-detailed.
Modeling in 3DS Max 2013 and rendered with VRay 2.3
Microsoft_Lumia_640_LTE_max.zip contains 2 .max files:
1:Microsoft_Lumia_640_LTE_max.max
The preview scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
2:Microsoft_Lumia_640_LTE_turntable.max
Vray turntable animation scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
Textures:
01.Microsoft_Logo.jpg - 2000x2000 px.
02.Microsoft_Lumia_640_LTE_screen.jpg - 720x1280 px.
06.notebook_pano_lighting.hdr - 1700x850 px.
07.notebook_pano_reflecton.hdr - 1700x850 px.
Fully detailed, textured model. Detailed enough for close-up renders.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 12160 vertices,10500 polygons.
With Turbosmooth on=2 : 130800 vertices, 252780 polygons.
No postproduction on the preview renders.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Apr 25, 2018
date added
Feb 21, 2022
last update
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