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Mitt Romney Head Caricature 3D Model

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Mitt Romney Head Caricature royalty-free 3d model - Preview no. 1
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 2
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 3
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 4
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 5
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 6
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 7
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 8
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 1
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 2
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 3
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 4
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 5
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 6
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 7
Mitt Romney Head Caricature royalty-free 3d model - Preview no. 8
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Royalty Free LicenseEditorial Only
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Works out of the box
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guido.salimbeni

Specifications

  • Geometrypolygonal_quads only
  • Polygons3,936
  • Vertices4,066
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

OBJ
(.obj)

MittRomney_obj_file_format.zip
Maya
(.ma)
6 MB

mentalray 3.9.1.36
mitt_romney_model.zip
FBX
(.fbx)
4 MB

MittRomney_fbx_file_format.zip

Description

3d Model of the caricature of Mitt Romney. Completely UV mapped, smoothable, made with Maya. Ready to render. All UVs grouped into one 0 to 1 UV space. Simple Phong Material and scene setup , with one directional light and a Sphere for the Final Gather Illumination. High resolution textures , Maya file format and FBX file format use: Romney_color 4096 x4096 (TGA file format) Romney_specular 4096 x4096 (TGA file format) In Maya the model can be used without the smooth mesh preview as a background character or with the smooth applied as a hero character, all the presentation images are rendered with the smooth turned on, with the exception of the wireframes images. Correct Color Management has been set for the Maya Scene.
Sep 07, 2018 date added
Feb 01, 2022 last update

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