Monument of Napoleon 3D Model
0
Specifications
- Geometrypolygonal_tris only
- Polygons29,446
- Vertices14,685
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
In 1852, after the decision of Napoleon III to bring the railway to Cherbourg, the municipal council of Cherbourg decided to build a monument to Napoleon I, creator of the military port of Cherbourg.
Armand Le Vel proposed an equestrian statue at the beginning of 1853, which finally ended on April 24, 18552. On the same day, Dominique Geufroy was in charge of the construction of the pedestal, its foundations, the grid and the pose Of the statue of Napoleon I. He declares that he has sought for the pedestal 'power and simplicity'.
The statue sent from the sculptor's Parisian workshops arrives by train on July 21, 1858 to be inaugurated on the occasion of the imperial couple's visit to Cherbourg, for the inauguration of the Caen-Cherbourg line, the launch of the City of Nantes, And the immersion of the third basin of the military port.
This is low poly model of Statue of Napoleon on Horse.
Made for realtime render engines like UE/Unity and VR. But could be use in non-realtime renders (Vray, Cycles, Arnold) as well.
Polygons: 29446
Verts: 14685
Units in Maya: cm
Dimensions (H,W,L): 446.7 x 214.7 x 478.2 cm
One mesh. One UV map. One material.
You can choose textures specially for your various workflow (PBR, Specular/Gloss and non standard shaders).
Texture maps included:
1. BaseColor / Albedo (sRGB)
2. NormalMap (Y+)
3. Metallic
4. Roughness
5. AmbientOcclusion
6. Cavity (Curvature)
Textures in PNG format with resolution 2048x2048.
*.mb.zip
Maya binary version: 2017
includes pbr shader for example (metallic/roughness)
*2017.fbx.zip
FBX version: 2016/2017
includes textures
*2011.fbx.zip
FBX version: 2010
only mesh with material
Oct 20, 2019
date added
Dec 14, 2021
last update
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