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Morser M10 Cannon WW1 3D Model

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Gerhald3D

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons3,734
  • Vertices2,326
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3DS
(.3ds)

WW1_Morser_M10_Cannon.3DS
Blender
(.blend)
99 MB

cycles
WW1_Morser_M10_Cannon.blend
Collada
(.dae)

WW1_Morser_M10_Cannon.dae
FBX
(.fbx)

WW1_Morser_M10_Cannon.fbx
Maya
(.ma)

arnold 3.2.0.2
WW1_Morser_M10_Cannon.ma
3ds Max
(.max)
2 MB

vray 3.50
WW1_Morser_M10_Cannon.max
Maya
(.ma)

arnold 3.2.0.2
WW1_Morser_M10_Cannon.mb
OBJ
(.obj)

WW1_Morser_M10_Cannon.obj
STL
(.stl)

WW1_Morser_M10_Cannon.stl
(.unitypackage)
146 MB

WW1_Morser_M10_Cannon.unitypackage
Cinema 4D
(.c4d)
66 MB

WW1_Morser_M10_Cannon_C4D.rar
FBX
(.fbx)
85 MB

fbx_metallic.zip
FBX
(.fbx)
85 MB

fbx_specular.zip
Cinema 4D
(.c4d)
113 MB

advanced
c4d_physical.zip
Cinema 4D
(.c4d)
90 MB

arnold 5.3.1.1
c4d_arnold.zip
(.unitypackage)
73 MB

unity.zip
(.upk)
78 MB

unreal.zip
3ds Max
(.max)
89 MB

arnold 5.3.1.1
max_arnold.zip
3ds Max
(.max)
89 MB

mentalray
max_mentalray.zip
3ds Max
(.max)
90 MB

vray 3.2
max_vray.zip
Maya
(.ma)
154 MB

arnold 5.3.1.1
maya_arnold.zip
Maya
(.ma)
91 MB

mentalray
maya_mentalray.zip
Maya
(.ma)
88 MB

vray 3.2
maya_vray.zip
(.gltf)
31 MB

gltf.zip
(.usd)

Morser_M10_Cannon_WW1_omniverse_usd.zip
(.usd)
83 MB

usd.zip
141 MB

WW1_Morser_M10_Cannon_Textures.rar

WW1_Morser_M10_Cannon.mtl

Description

Hello, my dear Customer! I am happy to present you Morser M10 Cannon WW1 3d model. Ready for game-development, render and animation. That model will definitely save your time just a lot! - The 21 cm Morser 10 was a heavy howitzer used by Germany in World War 1 (although classified as a mortar by the German military) - Cannon dimensions: 2,0x5,7x2,6m. - Units used: Meters - Native file format: Blender 2.81. - Converted file formats: 3ds Max 2017, Cinema 4D R16, Maya 2019, UnityPackage. ------------------------------ USAGE: ------------------------------------ - This model is suitable for use in mobile/PC game-development, advertising, design visualization, forensic presentation, etc. --------------------------- TOPOLOGY: -------------------------------- Morser M10 Cannon model consist of 3 objects: - Body: 1.426 tris. - Gun: 692 tris. - Wheels: 1.616 tris. TOTAL: 3.734 tris. Only Quads and Tris topology used. ----------------------------- MATERIALS: ------------------------------ Model use 1 material total: - WW1_Morser_M10_Cannon - Blender 2.81 version use Cycles material type (Principled shader) - 3ds Max 2017 version use VRayMtl material type. - Cinema 4D R16 version use Physical Render material type. - Maya 2019 version use Arnold material type. - Unity 2018 version use Standart Metallic material type. ------------------------ TEXTURES and UV: ------------------------- - Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images. - Both Metallic/Rough and Specular/Gloss PBR workflows are available. TEXEL DENSITY: - 566px/m (for 4K textures) TEXTURES: - Base_Color.png (4096x4096px) - met/rough - Metallic.png (4096x4096px) - met/rough - Roughness.png (4096x4096px) - met/rough - Diffuse.png (4096x4096px) - spec/glos - Specular.png (4096x4096px) - spec/glos - Glossiness.png (4096x4096px) - spec/glos - Normal.png (4096x4096px) - Height.png (4096x4096px) - AO.png (4096x4096px) - MetallicSmoothness.png (4096x4096px) - SpecularSmoothness.png (4096x4096px) - MetallicSmoothness map was made for Unity Standart Metallic shader. - SpecularSmoothness map was made for Unity Standart Specular shader. All the textures are packed in textures archive. TOTAL: 11 textures in archive. -------------------------- DESCRIPTION: ------------------------------ - There is a 3D model of Morser M10 Cannon only! - Model is fully textured with all materials applied (Converted formats .MAX, .C4D, .MA, .MB, .Unitypackage as well, take a look at preview images) - LowPoly model, that is perfect for even mobile game-dev. - No Ngons used, just Quads and Tris. - Clear topology with no any artefacts, holes, overlapping polygons and so on. - All materials and textures are intelligently named. - PBR materials, as you can see on the preview. - No cleaning up necessary, just drop your models into the scene and start rendering. - No special plugin needed to open scene. - Formats .MAX, .C4D, .OBJ, .FBX, .MA, .MB, Unitypackage, .DAE, .3DS, .STL. are included. - This model contains poles (more than 5 edges that converge to a single vertex.) - Real world scale 1:1. - Units of measurement are meters. -------------------------------- NOTES: ---------------------------------- - The 'other' format on product page is .MTL format for .obj model. Click on 'Gerhald3D' to the right side of the screen to see our other models. If you like it - rate it. Its very important for us :) You will like it! Gerhald3D.
Dec 28, 2019 date added
Sep 20, 2021 last update

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