Mouse - Cartoon style - Grey fur - rigged 3D Model
Specifications
- Geometrypolygonal
- Polygons4,790
- Vertices4,767
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsoverlapping
Description
3D model and rig of a grey mouse.
- Textures made with Surface Painter 2
- Maya file compatible in Maya 2024, version for 2020 included - Renders and shaders tested and compatible in Arnold 5.3.3.3, version for 4.2.1.1 included - Clean modelling: quads only, clean scene with a clear naming convention - Fur compatible in Yeti 4.0, version for Yeti 3.7.5 included
- unit scale: cm, mouse height: 10 cm
- rig is scalable
- texture linked via relative paths
about the rig:
- the tail has 3 controllers to flexibly move the tail to the preferred shape.
- The arms and legs have an IK-FK switch
- geometry around the eyes moves a bit along the eye-controller, to give an extra realistic animation
- Facial rig with blendshapes (mouth, eyebrows and eyelids)
textures geometry:
* mouse_DIF.1001.png: 2048 x 2048
* mouse_NOR.1001.png: 2048 x 2048
* mouse_SPEC.1001.png: 2048 x 2048
* skydome_DIF.1001.jpg: 2048 x 1024
textures yeti:
* fur_DIF.1001.png: 4096 x 4096
* fur_MSK.1001.png: 4096 x 4096
* wiskers_MSK.1001.png: 4096 x 4096
PLEASE NOTE: You need Peregrine Labs Yeti Plugin to render the scene correctly
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