Mule Deer Stag(FUR) 3D Model
0
Specifications
- Geometrypolygonal
- Polygons10,520
- Vertices11,419
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
High Detailed Photorealistic Mule Deer Stag(FUR).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
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The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped and smoothable, ready for rigging in skin pose.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 110 cm. on the sholder.
The Fur is made with Hair and Fur modifier for 3ds max 2015.
For this render the hair count is 540 000 hairs.
There is 3 hair and fur nodes.
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textures:
mule_deer_bump_map.jpg. (2048x2048)
mule_deer_color_map.jpg (2048x2048)
mule_deer_reflection_map.jpg (2048x2048)
mule_deer_eye.jpg(900x900)
mule_deer_horns_color.jpg (1024x1024)
mule_deer_horns_bump.jpg(1024x1024)
mule_deer_teeth_base_bump.jpg (2048x2048)
mule_deer_teeth_base_color.jpg (2048x2048)
mule_deer_teeth_bump.jpg (2048x2048)
mule_deer_teeth_color.jpg (2048x2048)
mule_deer_tongue.jpg (1024x1024)
Hair and Fur black/white maps
mule_deer_clump_map.jpg (2048x2048)
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TOTAL: Vertices :11419 / Polygons :10520
Mule_deer_body: Vertices :2577 / Polygons :2590
Mule_deer_horns: Vertices :1000 / Polygons :10016
Mule_deer_eyes: Vertices :2x420 / Polygons :2x418
NOTE: Vray is required for the Max scene.
Sep 29, 2020
date added
Sep 28, 2021
last update
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