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Musca Domestica 'House Fly' 3D Model

0
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
Musca Domestica
199
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
0 visits
triduza

Specifications

  • Geometrypolygonal_quads only
  • Polygons30,168
  • Vertices30,182
  • TexturesYes
  • RiggedYes
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

OBJ
(.obj)
22 MB

House_Fly_obj.rar
Maya
(.ma)
25 MB

mentalray
House_Fly_mb.rar
(.unknown)
34 MB

Fly_Rig_Preview.avi
34 MB

Fly_Rig_Preview.avi

Description

3D model of Musca Domestica 'House Fly' created in Maya 2013. Real-world scale. Clean topology with quad polygons only. All objects properly named. Model fully rigged and ready for animation. Please watch attached video with rig preview. Also rig's readme file attached. MODEL NOT ANIMATED! No third party plugins were used, fur created with standard Maya tools. PLEASE NOTE: FIXING FUR MAPS PATH Create new project. Copy .mb files to scenes folder, textures to sourceimages folder and owerwrite renderData folder from archive to projects folder. Sometimes Maya not update relative path for fur maps and automatically convert them to absolute, you need to check and fix them manually. In Attribute Editor open Fur properties. Expand: Details -> Base Color -> Maps Click on path and delete everything before renderData - this will make file path relative. Scroll down and repeat this operation for all fur maps Make sure that you checked all files connected to Fur, you can see all of them in renderData/fur/furAttrMap folder. FUR_README file added to archive. Model Exported to .obj format (without fur) House_Fly_pose0-8.mb using House_Fly.mb as reference. Polygons: Faces: 30168 Vertices: 30182 Textures: body_diff.jpeg (4096x4096) body_specular.jpeg (1024x1024) Body_NormalMap.png (4096x4096) wings_diff.jpeg (2048x2048) wings_opacity.jpeg (2048x2048) Wings_NormalMap.png (2048x2048) zstudiolight.tga (1024x1024) environment map Rig description: Main_Control - controls whole model position and rotation Body_Control - controls body position and rotation Head_Control - controls head rotation lantenna_Control1-2 - control left antenna rantenna_Control1-2 - control right antenna MouthOpen_Control - opening mouth Mouth_Control -controls mouth position lmaxilla_Control - controls left maxillary palp rmaxilla_Control - controls right maxillary palp llablum_Control - controls left labial palp rlablum_Control - controls right labial palp Abdomen_Control - controls abdomen rotation lfleg_Control - controls left front leg lmleg_Control - controls left middle leg lbleg_Control - controls left back leg rfleg_Control - controls right front leg rmleg_Control - controls right middle leg rbleg_Control - controls right back leg lfknee_Control1-2 - control left front leg knee rfknee_Control1-2 - control right front leg knee lmknee_Control - controls left middle leg knee rmknee_Control - controls right middle leg knee lbknee_Control - controls left back leg knee rbknee_Control - controls right back leg knee rfwing_Control - controls right wing rotation lfwing_Control - controls left wing rotation lcalypter_Control1-2 - controls left calypter rotation rcalypter_Control1-2 - controls right calypter rotation lwingbend_Control1-3 - control left wing bending lwingbend_Control1-3 - control right wing bending
Sep 28, 2020 date added
Mar 01, 2022 last update

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