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Nokia 3210 3D Model

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Nokia 3210 royalty-free 3d model - Preview no. 1
Nokia 3210 royalty-free 3d model - Preview no. 2
Nokia 3210 royalty-free 3d model - Preview no. 3
Nokia 3210 royalty-free 3d model - Preview no. 4
Nokia 3210 royalty-free 3d model - Preview no. 5
Nokia 3210 royalty-free 3d model - Preview no. 6
Nokia 3210 royalty-free 3d model - Preview no. 7
Nokia 3210 royalty-free 3d model - Preview no. 1
Nokia 3210 royalty-free 3d model - Preview no. 2
Nokia 3210 royalty-free 3d model - Preview no. 3
Nokia 3210 royalty-free 3d model - Preview no. 4
Nokia 3210 royalty-free 3d model - Preview no. 5
Nokia 3210 royalty-free 3d model - Preview no. 6
Nokia 3210 royalty-free 3d model - Preview no. 7
Royalty Free LicenseEditorial Only
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LemonadeCG

Specifications

  • Geometrypolygonal
  • Polygons3,934
  • Vertices41
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

3ds Max
(.max)
1 MB

corona 1.7
Nokia_3210 max2013 Corona.max
3ds Max
(.max)
1 MB

default_scanline
Nokia_3210 max2013 Scanline.max
3ds Max
(.max)
1 MB

vray 3.5
Nokia_3210 max2013 Vray.max
OBJ
(.obj)
13 MB

Nokia_3210 Subdivided.obj
FBX
(.fbx)

Nokia_3210.FBX
FBX
1 MB

Nokia_3210-Textures.zip

Description

3D model of Nokia 3210 cell phone. Product dimensions: LWH 127,77 x 49,26 x 21,36 mm (4,94 x 1,91 x 0,84 inches). ***MODEL*** Phone is made from 5 polygonal objects. Some objects are made with subdivision in mind and have Turbosmooth modifier applied. Turbosmooth is instanced for convenient usage. All objects are grouped for easy handling. Polycount: Without subdivision Polys - 3 934 Verts - 4 196 With subdivision Polys - 117 390 Verts - 60 052 ***MATERIALS*** Materials are prepared for Corona, V-ray and Scanline renderers. Scanline and FBX files has only basic materials and will NOT render the same as in preview images. OBJ file has no materials, but has UVW coordinates intact. ***TEXTURES*** Model has 5 high quality textures of up to 2048 x 2048 resolution. Textures are saved in JPG format. Textures are collected in one archive and are delivered in separate file. ***SCENE*** Model is scaled to proper real world dimensions. Scene units are in mm. Objects, materials and textures has meaningful names. Objects and materials folows the same name convention for easy scene managment. Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ]. Texture paths are set to relative. ***FILE FORMATS*** 3ds Max - Corona 3ds Max - Scanline 3ds Max - Vray FBX OBJ - subdivided ***GENERAL*** Modeled in 3ds max. Preview images are rendered with Corona renderer. Render scenes are not included. ***WARNING*** It's worth noting that this model is very old and do not represent quality of my more recent models.
Jul 11, 2020 date added
Mar 21, 2024 last update

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