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Nokia Lumia 510 3D Model

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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons10,989
  • Vertices11,734
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

OBJ
(.obj)
5 MB

Nokia Lumia 510_OBJ.zip
3ds Max
(.max)
2 MB

vray 2
Nokia Lumia 510_MAX.zip
FBX
(.fbx)
11 MB

Nokia Lumia 510_FBX.zip
3DS
(.3ds)
2 MB

Nokia Lumia 510_3DS.zip

Description

3D model of the Nokia Lumia 510 with studio. Based on subdivision geometry (TurboSmooth).The Product images were render with a subdivision level 2. Clean topology, real world scale, all objects are properly named, model centered at origin. Original file format is 3ds Max 2009. Rendered with V-ray 2.0 1. Nokia Lumia 510_MAX.zip contains max file with V-ray materials and textures. Nokia Lumia 510.max - scene with studio used for rendering, V-ray renderer and V-ray materials setup. Scene subdivision level 2: 282491 polys / 144220 verts; 2. Nokia Lumia 510_FBX.zip, Nokia Lumia 510_OBJ.zip, contains geometry with texture coords. Textures are included in all packages. Special notes: - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads; - .max files can be loaded in 3ds Max 9 or higher. In order to use Vray 2.0 rendering setups and materials.
Dec 19, 2019 date added
Feb 01, 2022 last update

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