High detail realistic Oculus rift headset Spring 2016 version model with high resolution textures. The headset model has clean topology and it is good in any iteration of smoothing/subdiv.
This model consists of one mesh and has:
1024x1024 textures (diffuse, displace, norma, glossyl, specular maps)
Textures are in .png file formats.
Model is in .3ds, .blend, .dae, .fbx, .obj, .max file formats. (.max is native file format). Made in 3d's Max 2012.
Render was made with Marmosrt toolbag.
Scene render used an hdri map (not included).
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