Oil Lamp 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons1,954
- Vertices1,917
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsoverlapping
Description
Realistic high detailed Oil Lamp model with high resolution textures.
The model has clean topology and it is good in any iteration of smoothing/subdiv.
Game ready model - can be used in game engines and realtime scenes.
=======FEATURES===========
- The units of measurement during the creation process were centimeters.
- Clean and optimized topology is used for maximum polygon efficiency.
- No extra plugins are needed for this model.
- This model consists of 3 meshes.
- All objects have fully unwrapped UVs.
- The mesh has 3 pbr materials, clear UV, textures and maps.
Includes 2048x2048 textures (Diffuse (Base color), Metalness, Normal (OpenGL), Roughness, AO, Emissive maps).
Materials are:
Oil_Lamp;
Flame;
Glass;
The model includes LOD element with Subdivision 2 lvl;
Polycount:
LOD_0 1917 / 1954 | poly / verts;
LOD_1 29264 / 29484 | poly / verts;
Both models are included in .blend file. LOD_0 model can be found at the first layer, LOD_1 model can be found at the second layer. Both models are render-ready and use same texture maps as materials;
Textures are in .png file format.
All textures are in 'Supporting items' and in 'Blender' archeive.
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Model is in .blend, .max .dae, .fbx, .obj, x3d (Extensible 3D), .stl file formats. (.blend is native file format). Made in Blender 2.79.
NOTE: Just .blend file is CheckMate Certified!
NOTE: This model contains poles (more than 5 edges that converge to a single vertex)
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Scene render used free hdri map from HDRI haven source. (Included 1024x1024 low resolution map in the supporting items);
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Oct 26, 2019
date added
Mar 01, 2022
last update
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