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Old Art Museum 3D Model

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Old Art Museum royalty-free 3d model - Preview no. 1
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Old Art Museum royalty-free 3d model - Preview no. 8
Old Art Museum royalty-free 3d model - Preview no. 1
Old Art Museum royalty-free 3d model - Preview no. 2
Old Art Museum royalty-free 3d model - Preview no. 3
Old Art Museum royalty-free 3d model - Preview no. 4
Old Art Museum royalty-free 3d model - Preview no. 5
Old Art Museum royalty-free 3d model - Preview no. 6
Old Art Museum royalty-free 3d model - Preview no. 7
Old Art Museum royalty-free 3d model - Preview no. 8
49
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Royalty Free LicenseEditorial Only
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Works out of the box
954 visits
SPACESCAN

Specifications

  • Geometrypolygonal
  • Polygons129,237
  • Vertices73,071
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

Sketchup
(.skp)
137 MB

PALAZZO MORA.skp
Blender
(.blend)
16 MB

PALAZZO MORA.blend
OBJ
(.obj)
179 MB

OBJ.zip
3ds Max
(.max)
187 MB

other
MAX.zip
FBX
(.fbx)
182 MB

FBX.zip
Collada
(.dae)
181 MB

DAE.zip
3DS
(.3ds)
91 MB

3DS.zip

Description

Old Art Museum A 3D scan of an old Italian art museum in Vence with beautiful marble and timber textures. A maze like layout will be great for multiplayer game testing and level design inspiration. Some great modern works of art are also held here. General Info Scans made of real places with photo mapped textures on all polygons provide easy to use models in a variety of applications. Some models aren't perfect because the scanner cannot be placed in every location but all models are to scale in the real world. The possibilities are endless when lighting, game characters, and other assets of yours are placed within, and great for Unity & Unreal Engine 4. Textures have all lighting baked into itself, simply because of the way scanning real spaces works however when used well they can really create something unique and different for you. All imagery shown is lit 'flat', no shaders or lights have been added so it is only the photomaps on the geometry you can see (with polygon mesh shown too). The mesh is editable and comes all in one group. The textures are contained within the model and the root folder (named accordingly to the model processing). The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more.
Sep 19, 2018 date added
Dec 06, 2021 last update

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