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P-51 Mustang 3D Model

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Works out of the box
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JonLundy3D

Specifications

  • Geometrypolygonal_ngons used
  • Polygons1,100
  • Vertices1,258
  • TexturesYes
  • RiggedYes
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

3DS
(.3ds)
1 MB

P51_Mustang_.3DS.zip
FBX
(.fbx)
1 MB

P51_Mustang_.FBX.zip
3ds Max
(.max)
1 MB

default_scanline
P51_Mustang_.max.zip
OBJ
(.obj)
1 MB

P51_Mustang_.OBJ.zip

Description

Low poly game model of the P-51 Mustang used by the US during World War II and the Korean war. Modeled in a low poly style for maximum efficiency in a real time engine. The landing gear and propeller are separate objects in the scene so they can be easily deleted for a flying version of the model. The propeller's pivot point is set properly but is NOT animated. Texture size: 1024 x 1024 FORMATS .FBX .OBJ .max .3DS
May 27, 2020 date added
Mar 01, 2022 last update

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