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Pancake Single 01 3D Model

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16
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Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
34 visits
Litarvan

Specifications

  • Geometrypolygonal_tris only
  • Polygons720
  • Vertices722
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

OBJ
(.obj)
47 MB

PancakeSingle_01_Original.rar
3ds Max
(.max)
6 MB

default_scanline
PancakeSingle_01_2009_Standard_max.rar
3ds Max
(.max)
13 MB

vray 2
PancakeSingle_01_2012_V-Ray_max.rar
3DS
(.3ds)

PancakeSingle_01_3ds.rar
FBX
(.fbx)

PancakeSingle_01_fbx.rar
OBJ
(.obj)

PancakeSingle_01_obj.rar

Description

- V-Ray and standard materials - Hi-Res Realistic product - Correct scale - Object(s) in their own layer (name via product name) Maps in max archives (5K (5000 Polygons) version): Diffuse 4096*4096px JPG Normals 2048*2048px JPG 32 bit Displacement 2048*2048px exr 16 bit Displacement 2048*2048px jpg These are optimized and are indistinguishable from 8192*8192px TIFFs (which take more RAM during rendering etc.) Nevertheless if you want 105% quality, you can download the separate hires TIFF textures archive (around 250MB), which contains: Diffuse 8192*8192px TIF Normal 4096*4096px JPG Displacement 16bit 4096*4096px TIF Displacement 32bit 4096*4096px EXR If you need just the original mesh without using displacement map during rendering, take the low poly version, subdivide it a couple of times and use the displacement map in 'displace' modifier (in 3ds max) or similiar in other applications, which will deform your mesh in viewport realtime, so you get the original hipoly mesh. You can use it, or use it as proxy or decimated it etc. Objects are in their own layer called '_Merged_Buyed'. No part-name confusion when importing. Centered on 0,0,0.
Oct 14, 2019 date added
Jul 01, 2023 last update

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