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Monkey , Chimp with Skeleton 3D Model

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Monkey , Chimp with Skeleton royalty-free 3d model - Preview no. 1
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Monkey , Chimp with Skeleton royalty-free 3d model - Preview no. 1
Monkey , Chimp with Skeleton royalty-free 3d model - Preview no. 2
Monkey , Chimp with Skeleton royalty-free 3d model - Preview no. 3
Monkey , Chimp with Skeleton royalty-free 3d model - Preview no. 4
Monkey , Chimp with Skeleton royalty-free 3d model - Preview no. 5
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Royalty Free LicenseAll extended uses
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Works out of the box
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Boris_BBBB

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons183,056
  • Vertices91,543
  • TexturesYes
  • RiggedYes
  • AnimatedYes
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

3ds Max
(.max)
214 MB

vray 1960-03-01T00:00:00Z
Chimpanzee_Final.zip
3ds Max
(.max)
214 MB

vray 3.6
Chimpanzee_Final.zip

Description

Next Gen Chimp with Skeleton and Dynamic Muscle System Update: - Full body skeleton and partial muscle system. - This model is RIGGED - 3ds max and Vray hair - Vray render scene and materials included - Background images are not included - I also included muscle System which deforms on movement ( Experimental use at own risk) - Objects and rig are named correctly and organized into layers - Hand painted 8192 pixel texture maps - Animation friendly topology - Subdivisions/ turbo smooth and displacement map. - Vray SSS2 (subsurface scattering) materials - Renders are from Vray 3.6 - Average render time per frame is 14 minutes. --------------------------------------------------------------- FILES: - 3d max 2018/ Vray3.60 - Will open in newer versions of 3d max. --------------------------------------------------------------- TEXTURE MAPS: - 8192 pixels - color - bump - body hair scatter texture - Facial density texture - specular - SSS - gloss - normal --------------------------------------------------------------- RIGGING: - 3d max Biped rig supports Motion capture. Will open in newer versions of 3d max. - Skin modifier - No Facial Rig I split the Setup between skeleton and main character with hair into separate layers for speed and easy each has a light setup in it's own layer. Use the muscle system at own risk I noticed it does require a lot of RAM to operate.
Sep 29, 2020 date added
Oct 07, 2021 last update

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