Pickaxe Highpoly PBR 3D Model
Specifications
- Geometrypolygonal_quads/tris
- Polygons2,699
- Vertices2,687
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnone
Description
Hello, my dear Customer! I am happy to present you realistic pickaxe 3d model. Ready for game-development, render and animation. That model will definitely save your time just a lot!
Modeled for subdivision! ------------------------------ USAGE ------------------------------------ - This model is suitable for use in PC/mobile game-development, vr/ar, cinema production, advertising, design visualization, forensic presentation, etc. ----------------------------- PIPELINE ---------------------------------- - Highpoly/UV made in Blender 3.3.1 - Textured in Substance Painter - Rendered in Cycles + Marmoset --------------------------- TOPOLOGY -------------------------------- Pickaxe 3d model consist of 1 object total. TOTAL: - 5340 tris --------------------------- MATERIALS ----------------------------------- Model use 1 material total:
- Pickaxe
Blender 3.3.1 version use Cycles materials type (Principled shader).
------------------------ TEXTURES and UV ------------------------- - Model is completely UV unwrapped. You can see all the textures and UV maps on the preview images
- Model use 1 texture set. - Texel density: 20500px/m (4K textures)
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.
TEXTURES: - Base_Color.png (4096x4096px) - met/rough - Metallic.png (4096x4096px) - met/rough - Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px) - AO.png (4096x4096px)
TOTAL: 9 textures in archive -------------------------- DESCRIPTION ------------------------------
- High quality polygonal model - correctly scaled accurate representation of the original objects. - Model is fully textured with all materials applied
- HighPoly model, which works good for both game and visualisation purposes - No Ngons used, just Quads and Tris - Clear topology with no any artefacts, holes, overlapping polygons and so on - All materials and textures are intelligently named - PBR materials - No cleaning up necessary, just drop your models into the scene and start rendering - No special plugin needed to open scene
- Works perfect just out of the box - Real world scale 1:1 - Units of measurements are meters -------------------------------- NOTES ---------------------------------- The 'other' format on product page is .MTL
Thx, You will like it!
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