Pitts S1 Special (Jhon Player Special)
The shapes and proportions of the objects are accurate. Following the original plans.
In Blender 3D
Selecting the object named CONTROL (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures, materials, lights and camera included.
Tested in Blender Engine Game.
In the OBJ and FBX format all properties are maintained.
Materials and textures included. The ZIP file contains: OBJ file, MTL file, and original texture map JPG.
Optimized for integration in real environments and for close-ups.
HD shapes with the minimum possible number of polygons.
Ready to render.
Diffuse & normal maps size: 4096 x 4096