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Raikkonen Helmet 2016 3D Model

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Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 1
Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 2
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Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 1
Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 2
Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 3
Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 4
Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 5
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Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 8
Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 9
Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 10
Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 11
Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 12
Raikkonen Helmet 2016 royalty-free 3d model - Preview no. 13
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mikebibby

Specifications

  • Geometrypolygonal
  • Polygons6,403
  • Vertices6,813
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

OBJ
(.obj)
36 MB

Casco_Raikkonen_obj.zip
Maya
(.ma)
37 MB

mentalray
Casco_Raikkonen_mb.zip
FBX
(.fbx)
41 MB

Casco_Raikkonen_fbx.zip
Cinema 4D
(.c4d)
41 MB

default_scanline
Casco_Raikkonen_c4d.zip
3ds Max
(.max)
36 MB

default_scanline
Casco_Raikkonen_max.zip
3DS
(.3ds)
36 MB

Casco_Raikkonen_3DS.zip

Description

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. It`s the most accurate and realistic of the market. This is a recreation of a F1 Helmet model,it can suffer modification over the season. The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly: Poly count : 6403 Vertex count : 6813 In the high poly: Poly count : 132000 Vertex count : 133609 Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality It has color texture Because of different Disk topology at different computers it might be required to change the textures path at the destination computer. The 3D model was created on real base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original. Please feel free to contact us for any query or if you need further assistance, we will be happy to assist you.
Nov 13, 2021 date added
Mar 10, 2022 last update

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