Raptor Baby Rigged 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons39,553
- Vertices39,808
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
High detail and realistic Raptor Baby model, V-Ray 3.6
Clean Uv
Model has clean topology,
IIeration of smoothing.
rigged
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Raptor Baby has:
8192x8192 textures (diffuse,bump,specRough,)
4096x4096 .exr displace textures
Polycount (quads):
mesh: 39553
vertex: 39808
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subdivable polygons in Zbrush file.
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There is no 'riggedFBX' file in this file.
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Unit of measurement used for the model: cm
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Rig description:
*** Rig_MAINCtrl - control whole model
Rig_ROOTCtrl - control jump action model
rig_tophead - control rotation,move of left tophead
Rig_l_tophead_01Ctrl - control rotation,move of left tophead
Rig_l_arm_01Ctrl - control rotation,move of left arm
Rig_l_tongue_01Ctrl - control rotation,move of left tongue
Rig_l_Eye_01Ctrl - control rotation,move of left eye
Rig_Eye_LookAtCtrl - control rotation,move of look at the eye
Rig_Head_MasterCtrl - control rotation,move of head
Rig_nose_MasterCtrl - control rotation,move of nose
Rig_neck_MasterCtrl - control rotation,move of neck
Rig_Clavicle_MasterCtrl - control rotation,move of Clavicle
Rig_nose_MasterCtrl - control rotation,move of nose
Rig_FrontLeg_MasterCtrl - control rotation,move of FrontLeg
Rig_HindL_MasterCtrl - control rotation,move of HindL
Rig_tailGrp_MasterCtrl - control rotation,move of tail
Rig_nose_MasterCtrl - control rotation,move of nose
Rig_FrontLeg_MasterCtrl - control rotation,move of FrontLeg
rig_finger- control rotation,move of finger
rig_reg- control rotation,move of reg
Rig_nose_01_01Ctrl ~ Rig_nose_01_09Ctrl - control rotation,move of nose
Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail
Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of waist ***
---Right part Rigs are Rig_R naming-------
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Thanks!
Sep 29, 2020
date added
Mar 28, 2023
last update
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