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Remote Multi-Mission Vehicle (RMMV) 3D Model

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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons41,324
  • Vertices43,442
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnone

Formats & Files

FBX
(.fbx)
46 MB

RMMV_fbx.zip
OBJ
(.obj)
42 MB

RMMV_obj.zip
3ds Max
(.max)
35 MB

default_scanline
RMMV_standard_max.zip
3ds Max
(.max)
35 MB

vray 2.4
RMMV_vray_max.zip
(.gltf)
46 MB

9845-gltf-extended.gltf.zip
(.gltf)
46 MB

9845-gltf-extended.glb
(.gltf)
4 MB

9845-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
4 MB

9845-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
57 MB

9845-max-extended.max.zip
(.usdz)
23 MB

9845-usdz-extended.usdz

Description

A high definition model of a RMMV (remote multi mission vehicle). The level of detail is suitable for the most extreme close-up renderings. The geometry is clean, built mostly on quads (99%), with no N-gons, no coplanar faces, no coincident or isolated vertices. All parts of the model are 'smoothable' so you can add meshmooth/turbosmooth modifiers wherever you need, without having to further adjust the geometry. The textures size ranges from 2000x2000 to 4096x4096. The scale is set to 'real world' (1unit=1 cm). The model can be converted for free, on request, to any format you may need. Contact support for a free file conversion. The rendering and lighting settings used to render the presentation images are not included.
Aug 01, 2020 date added
Jul 07, 2022 last update

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