retail_generator 3D Model
0
Specifications
- Geometrypolygonal
- Polygons1
- Vertices1
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnone
Description
A simple but complex tool to create retail shops from shop front line. Just draw a line of shopping gallery and create out of it a random retail shops with one click. it creates one shop on one spline segment, randomizes in-shop light texture and shopfront textures.
Update 0.988
- fixed many bugs.
- version should be more stable.
- simplified texture handling.
- added percentage of restaurants(populates tables and chairs)
- textures taken from one folder(script will find all jpgs and use them as textures if they are in interior folder for interiors and in ads folder for exposition front.
Update 0.982
- fixed texture issues
Update 0.9
- units are set automatically
- added preview of shopfront
- added customization of shops
- reverse line button
- textures preview of each shop
- new unique shop interiors
- finished shopfront is a group
- adjustable height an depth
Installation:
- download
- extract anyywhere
- run script
- select folder of extracted retail
- play with shops
- have fun
still in progress
- restaurants
- shop customization after created
- known bugs
this script is prepared for vray renderer, so maps are made to work in vray, otherwise they will be black.
Update 0.81
- added radiobuttons so you can select system units you are working with ( centimetres / metres ) for now.
Aug 03, 2020
date added
Feb 27, 2022
last update
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