Sabretooth 3D Model
0
Specifications
- Geometrypolygonal_tris only
- Polygons206
- Vertices105
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
The Sabretooth is a low Poly game ready weapon that is meant to function as a secondary blade for close range combat purposes.
This model is designed to be conservative with polygon designation, and is suitable for game engine use. It can also be used for rendering, as the normal and diffuse maps have been carefully selected to augment the default material properties.
The Sabretooth is also set up with multi-material mapping, to ensure aspects of the blade can be customized and tweaked without affecting other parts of the model.
---- Statistics ----
Sabretooth = 206 Tris, 105 Vertices.
Files = 6
- SABRETOOTHOBJ (ARCHIVE) - sabretooth.obj + sabretooth.mtl
- SABRETOOTHFBX2014 (ARCHIVE) - sabretoothd1.fbx + sabretoothd1.images (SABRETEX1 + SABRENORMAL1 + SABRETOOTHUV)
- SABRETOOTH.blend
The .blend file comes with all model, maps and textures packed into the project.
Total size (Models + Maps) = 21.1 MB
Maps provided: Diffuse and Normal Maps
Materials: Yes
Unity3D Users:
Unity users are reported to experience mesh integrity problems including:
1) Inverted Normals (resulting in black faces or invisible faces).
2) Missing Textures.
3) Broken meshes.
All of the above has been checked for, and do not apply to the Sabretooth blade.
Thanks
Aug 06, 2020
date added
Feb 13, 2022
last update
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