Saturn Apollo S-II Stage 3D Model
Specifications
- Geometrypolygonal_quads/tris
- Polygons393,492
- Vertices385,529
- TexturesYes
- RiggedNo
- AnimatedYes
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
PRODUCT DESCRIPTION
This is a High Definition accurate scale model of the Saturn V Launch Vehicle S-II stage that first helped to propel man out of Earth orbit into Trans-Lunar Injection and onward to the moon in December 1968.
Please download and read the free "Saturn Apollo Reference Guide" - PDF for in depth information about this model (downloadable from the full Saturn Apollo stack model).
Modelled with precision using detailed 1:48 scale blueprints and extensive photographic research spanning over a year.
The model includes the S-II Interstage that is jettisoned prior to the J2 engines ignition and the S-IVB Interstage. Separate parts enable realistic gimbaling of the J2 engines and heatshield skirt.
33 high resolution texture and bump maps offer down to the rivet detail.
Modelled with LightWave 9.6
2 GB minimum RAM recommended
USAGE
Suitable for HD video, high-res film close-ups and print
Accurate representation of the Saturn Apollo S-II stage using original imperial scale of feet and inches.
SPECS
Model contains the following:
18 object layers
393492 polygons
319230 quads, 74262 tris, and 0 ngons
Standard Lightwave materials & texture maps
PRESENTATION IMAGES
HDRI skydome used in preview images NOT included in file.
No Photoshop or compositing used for previews.
Preview Images rendered with default Lightwave 9.6 scanline renderer.
TEXTURES
For the LWO model both XYZ Projection and UV mapped versions are included:
33 non-UV texture maps (PNG and PSD format - Native LWO)
20 UV texture maps (PNG format - UV mapped LWO, FBX and OBJ)
Textures set to scale of 36 pixels per foot
GENERAL
Model built to real-world scale.
Units used: Feet and Inches. Model is 100 feet high and 33 feet in diameter.
ANIMATIONS
Pivot points and morph targets are preset in Layout file for all animatable features/layers shown in animation preview video files. Separate morph target layers/models are also available for the FBX and OBJ products to allow morphs to be setup in other 3D programs.
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