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Scalpel 3D Model

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Scalpel royalty-free 3d model - Preview no. 1
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Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
38 visits
IXL1

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons1,264
  • Vertices634
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

OBJ
(.obj)
6 MB

scalpel_obj.rar
FBX
(.fbx)
6 MB

scalpel_fbx.rar
3ds Max
(.max)
6 MB

vray 3.0
scalpel_2014max_v-ray3.0..rar
3DS
(.3ds)
6 MB

scalpel_3DS.rar
(.gltf)
6 MB

7960-gltf-extended.gltf.zip
(.gltf)
6 MB

7960-gltf-extended.glb
(.gltf)
1 MB

7960-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
1 MB

7960-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
7 MB

7960-max-extended.max.zip
(.usdz)
6 MB

7960-usdz-extended.usdz
5 MB

pbr_textures.rar

Description

Hi,

Here is a 3d model of scalpel.Its a high quality model made and rendered in 3ds Max 2014 with V-Ray 3.0!

You can insert this medicine tool in your projects.Dimensions of the model:152x10x2(mm), length of blade 40(mm).

Added PBR textures!Also added screen in Unreal Engine4

Information:

Geometry:

Real world scale.Units of measurement is millimeters

No object missing.

Quad and triangles faces used in the model.

No polygons with more than 4 sides,

No object with isolated vertices, overlapping faces or overlapping verts,

Model in center coordinates.

One layer with scalpel model and default layer.

Named all objects ,materials and textures.

WITHOUT TURBOSMOOTH:

-Polys: 1264

-Verts: 634

Textures and materials:

-No texture missing.

-V-ray materials.

- 4096*4096 textures.

Archive include:

-reflection map(reflection glossiness map) and diffuse map(bump map)

-UVWs mapping: non-overlapping.

- Rendering previews:

3ds Max 2014 and V-Ray 3.0

No Photoshop post processing.

Light rig/HDRI is not included in scene.

Thanks for using my models and have a beautiful day.

Oct 01, 2019 date added
Aug 17, 2021 last update

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