Scarecrow cyborg 3D Model
0
Specifications
- Geometrypolygonal
- Polygons15,367
- Vertices9,490
- TexturesYes
- RiggedYes
- AnimatedYes
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
A humble cyborg .)
= motion cycles(with root motion):
- walk forward;
- walk backward;
- strafe left;
- strafe right;
- attack 1;
- attack 2;
- run cycle;
- idle cycle;
- jump cycle;
Object summary:
- separate torso mesh(4096x4096 ao, normal, diffuse, metallic, roughness, curative, emission and height maps); 4184 polys, 3070 verts;
- separate chassis mesh(4096x4096 ao, normal, diffuse, metallic, roughness, curative and height maps); 5292 tris, 2656 verts;
- separate[on same UV] armor meshs(4096x4096 ao, normal, diffuse, metallic, roughness, curative and height maps); 3752 tris, 1894 verts;
- separate gun mesh(2048x2048 ao, normal, diffuse, metallic, roughness, curative, emission and height maps); 868 polys, 806 verts;
- separate hammer mesh(2048x2048 ao, normal, diffuse, metallic, roughness, curative and height maps); 738 polys, 601 verts;
= Textures:
- armor: 4096x4096;
- torso: 4096x4096;
- chassis: 4096x4096;
- cannon: 2048x2048;
- hammer: 2048x204;
=Archive holds:
- OBJ with lowpoly and highpoly robot parts meshes;
- FBX with motion cycles;
- TXT with motion clips timing table;
- full textures pack in PNG;
Jun 09, 2020
date added
Nov 09, 2021
last update
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