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Scarecrow cyborg 3D Model

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Scarecrow cyborg royalty-free 3d model - Preview no. 1
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Scarecrow cyborg royalty-free 3d model - Preview no. 1
Scarecrow cyborg royalty-free 3d model - Preview no. 2
Scarecrow cyborg royalty-free 3d model - Preview no. 3
Scarecrow cyborg royalty-free 3d model - Preview no. 4
Scarecrow cyborg royalty-free 3d model - Preview no. 5
20
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
0 visits
Mikhail Pachgin

Specifications

  • Geometrypolygonal
  • Polygons15,367
  • Vertices9,490
  • TexturesYes
  • RiggedYes
  • AnimatedYes
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Description

A humble cyborg .) = motion cycles(with root motion): - walk forward; - walk backward; - strafe left; - strafe right; - attack 1; - attack 2; - run cycle; - idle cycle; - jump cycle; Object summary: - separate torso mesh(4096x4096 ao, normal, diffuse, metallic, roughness, curative, emission and height maps); 4184 polys, 3070 verts; - separate chassis mesh(4096x4096 ao, normal, diffuse, metallic, roughness, curative and height maps); 5292 tris, 2656 verts; - separate[on same UV] armor meshs(4096x4096 ao, normal, diffuse, metallic, roughness, curative and height maps); 3752 tris, 1894 verts; - separate gun mesh(2048x2048 ao, normal, diffuse, metallic, roughness, curative, emission and height maps); 868 polys, 806 verts; - separate hammer mesh(2048x2048 ao, normal, diffuse, metallic, roughness, curative and height maps); 738 polys, 601 verts; = Textures: - armor: 4096x4096; - torso: 4096x4096; - chassis: 4096x4096; - cannon: 2048x2048; - hammer: 2048x204; =Archive holds: - OBJ with lowpoly and highpoly robot parts meshes; - FBX with motion cycles; - TXT with motion clips timing table; - full textures pack in PNG;
Jun 09, 2020 date added
Nov 09, 2021 last update

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