Sci-fi rifle - Shark M1 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons31,945
- Vertices30,861
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
Let me introduce my own design prototype sci-fi rifle the "Shark M1". I developed it after viewing several sci-fi films. According to my idea inside the rifle should be power reactor. Most of the details are designed for power distribution and indicate the direction of the energy shot. Rifle is adjusted by the electronic display.
Low Poly model sci-fi rifle Shark M1 is convenient for use in real time engine. Textures can be used for PBR shader system. Model is modeled in 3ds max 2015. Modeled predominately in quads, Quoted poly count is for quads.
All renders shown here created with the 3ds Max 2015 V-Ray 3.20.03 renderer and with the Marmoset Toolbag 2. Both scenes are included.
--- Real world dimensions ---
H x L x W = 38.3 cm x 99.0 cm x 22.6 cm
--- Included Textures ---
- gun[Albedo].png (8192 x 8192 pixels, albedo map)
- gun[emissive].png (4096 x 4096 pixels, emissive map)
- gun[Gloss].png (8192 x 8192 pixels, gloss map)
- gun[Normal].png (8192 x 8192 pixels, normal map)
- gun[Specular].png (8192 x 8192 pixels, specular map)
Archive includes
- textures
- scene 3ds Max 2015 with all V-Ray settings
- scene Marmoset Toolbag 2
- OBJ File
- FBX File
Dec 26, 2019
date added
Mar 07, 2022
last update
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