Sennheiser Momentum Headphones 3D Model
0
Specifications
- Geometrypolygonal_quads only
- Polygons9,112
- Vertices9,432
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Sennheiser Momentum Headphones (over-ear)
High quality, detailed model (all quads).
Poly count can be reduced/increased without mesh issues.
Originally modeled in Maya 2015 and rendered in mental ray with the new MILA materials and Image Based Lighting setup.
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Details:
Modeled to Real-World scale (cm).
Objects grouped and named logically.
Pivots placed logically for easy rigging.
Texture maps are in .png format (4096x4096).
Diffuse, reflection and bump maps and HDR lighting file included with each file format.
Multi-Tile UV mapping employed for more efficient memory usage.
Both Maya and 3DS Max products in linear color space.
Checked for errors with Turbosquid's Checkmate Pro tool for Maya and 3DS Max.
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Poly Count:
Headphones: 6344
Cable: 2768
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File Formats:
Maya 2015 (Native) - MILA materials
**Be aware that the MILA materials cannot be previewed in any of the viewport renderers in Maya 2015. This should be fixed in later Maya releases**
Max 2014 - mental ray Arch & Design Materials
FBX (shading network will need to be rebuilt)
OBJ (shading network will need to be rebuilt)
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Thumbnails:
All color thumbnails rendered in Maya 2015 with mental ray 3.12 using Image Based Lighting (Light Emission function) and Final Gathering. Ambient Occlusion added in post.
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I hope to add more models soon so watch this space!
© mighty_gretsch - 2015
Nov 30, 2019
date added
Sep 30, 2022
last update
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