This is a model of a M4A4 Sherman medium tank ,used by the United States and British forces during World War II.
Originally created with Maya 2015 Extension 1.
== USAGE ==
This model is an accurate representation of the M4A4 Sherman Tank.
This model is suitable for use in broadcast, high-res film , advertising, design, visualization etc.
This model is a detailed subdividable model - everything is modeled at the lowest possible subdivision level.
== GENERAL ==
Model is built to real-world scale.
Units used: Centimeters. Model is about 580 centimeters long (5.8 meters on average).
Scene objects are organized by layers / groups / selection sets.
V-Ray is REQUIRED in order to properly use this product.
== SPECS ==
This model contains 387 separate objects, of which 91 separate objects for the tank body and props and 296 track pieces.
All the pieces are properly grouped with all the pivots set and ready to be rigged.
This model contains 642229 polygons with smoothing OFF.
This model contains 4706070 polygons with smoothing ON (set to 1 or 2 iterations accordingly).
This model includes V-Ray materials .
== PRESENTATION IMAGES ==
All preview images are rendered with V-Ray. No Photoshop or compositing used. Product is ready to render out-of-the-box.
The presentation images were rendered using V-ray 3.10 for Maya 2015 Extension 1.
If you render this file using a different renderer, you may not have the same results as you see on the thumbnails.
== TEXTURES ==
-- BODY AND TURET : 8192 x 8192 TGA main body and turet albedo, normal, specular, glossiness and metalic mask maps;
--WHEELS AND SUSPENSIONS : 8192 x 8192 TGA wheels and suspensions albedo, normal, specular, glossiness and metalic mask maps;
-- TRACKS : 8192 x 8192 TGA tracks albedo, normal, specular, glossiness and metalic mask maps;
-- BACK PROPS : 4096 x 4096 TGA props albedo, normal, specular, glossiness and metalic mask maps;
All the textures are original. Editable Texture files (.PSD) are included, all very well organized and properly named.
== ADDITIONAL NOTES ==
The Maya Software (default) file format will not render like the preview images.
File formats other than 3ds Max or Maya are exported as base mesh (not smoothed).
The .fbx file format has all the textures embeded.
All the materials,lights and cameras are included with the model.