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Sofa 3D Model

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3DTaxi

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons1,730
  • Vertices1,764
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

(.unknown)
28 MB

Sofa.zip
Maya
(.ma)

mentalray 3.10.1.4
Sofa.ma
Maya
(.ma)

mentalray 3.10.1.4
Sofa.mb
3ds Max
(.max)

default_scanline
Sofa.max
OBJ
(.obj)

Sofa.obj
FBX
(.fbx)

Sofa.fbx

Description

-- Sofa -- Description: This low poly model of a traditional sofa was made inside Maya 2013. The model is optimised for use in game engines, with a sensible poly/triangle count, well laid out UVs and realistic texture maps. The .ZIP file contains all file types and supporting textures. Files: • .MA scene file • .MB scene file • .MAX scene file • .OBJ file • .FBX file • .PSD file containing three texture maps • Three .TGA files for Diffuse, Normal and Specular Model Dimensions (Y=UP): • X= 217cm • Y= 100cm • Z= 101cm Textures: • This model comes with a .PSD file containing one set Diffuse, Normal and Specular maps for this model in separate named and editable layers, at a size of 1024x1024. • 1024x1024 Sofa_D.tga • 1024x1024 Sofa_N.tga • 1024x1024 Sofa_S.tga Materials: • This model has one BLINN material assigned, using all three texture maps Rendering: • The model was rendered using Mental Ray inside Autodesk Maya 2013. Lighting rig not included with model Scene Specifications: • The model is one object, labelled ‘Sofa’, in the group ‘geometry’ • The model is centered at 0,0,0 • The model has unwrapped UV’s (overlapping) • The model contains quads and triangles. • The model contains no N-Gons, isolated vertices, coincident vertices and no coincident/coplanar faces
May 26, 2020 date added
Sep 27, 2021 last update

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