Soldier Rigged 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons19,701
- Vertices21,628
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
3D model of a male soldier.
Originally created with CINEMA 4D 17.
This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, cartoon animation.
Character using a scale of 1unit = 1cm. Total height 184 cm.
Rigged for animation (rigged for direct kinematics only).
This model contains Standard materials only.
There are no extra elements in the preview images.
All preview images are rendered with Advanced Render (Global illumination).
No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are included in the file.
Preview Images are rendered using the 17 version of the renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
To produce an image that match the first thumbnail just set save path and hit render.
This file includes information on lighting placement, exposure control and render settings already set up and ready.
24 textures used:
Skin.jpg: 2048*2048 Pixel, Skin_Bump: 2048*2048 Pixel, Skin_Specular: 2048*2048 Pixel, Eyes.png: 1024*1024 Pixel, Eyebrow.png: 512*512 Pixel, Eyelashes.png: 512*512, Hair.png: 2048*2048 Pixel, Teeth.jpg: 2048*2048 Pixel, Tongue.jpg: 1024*1024 Pixel, T-Shirt_Color.jpg: 4096*4096 Pixel, T-Shirt_Normal.jpg: 4096*4096 Pixel, T-Shirt_Specular.jpg: 4096*4096 Pixel, Cap_Color.jpg: 4096*4096 Pixel, Cap_Normal.jpg: 4096*4096 Pixel, Cap_Specular.jpg: 4096*4096 Pixel, Knee_Color.jpg: 4096*4096 Pixel, Knee_Normal.jpg: 4096*4096 Pixel, Pants_Color.jpg: 4096*4096 Pixel, Pants_Normal.jpg: 4096*4096 Pixel, Pants_Specular.jpg: 4096*4096 Pixel, Shoes_Color.jpg: 4096*4096 Pixel, Shoes_Normal.jpg: 4096*4096 Pixel, Shoes_Specular.jpg: 4096*4096 Pixel, HDRI.hdr: 6000*3000 Pixel.
All materials are for Cinema 4D, rendering with global illumination.
Scene objects are organized by groups (null objects).
No third-party renderer or plug-ins needed.
Also formats: OBJ, FBX, DAE and 3DS.
File formats other than C4d exported as base mesh (not smoothed), without the set and without rigging for animation.
No animations included with this file.
Sep 29, 2020
date added
Sep 07, 2021
last update
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