Stop Light 1B 3D Model
0
Specifications
- Geometrypolygonal_tris only
- Polygons12,070
- Vertices7,037
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
This is a model of a Stop Light.
Originally created with Blender 2.79 and textured using Substance Painter.
|| USAGE ||
This model is suitable for use in broadcast, advertising, design visualization, real-time, video game etc.
|| SPECS ||
This model contains 4 separate objects.
This model contains 12070 polygons.
This model contains Blender Cycles materials.
|| PRESENTATION IMAGES ||
All preview images are rendered with Blender Cycles Renderer.
Product is ready to render.
Render setup is included.
|| TEXTURES ||
Textures have 8 bits per channel.
Stop_Light_1B_AO.png 4096x4096.
Stop_Light_1B_BaseColor.png 4096x4096.
Stop_Light_1B_Emissive.png 4096x4096.
Stop_Light_1B_Metallic.png 4096x4096.
Stop_Light_1B_Normal.png 4096x4096 X+Y-Z+.
Stop_Light_1B_Roughness.png 4096x4096.
Old_Depot.hdr 1024x512.
|| GENERAL ||
Model is built to real-world scale(the unit system is metric).
No third-party renderer or plug-ins needed.
|| INSTRUCTIONS ||
Put the files and textures into the same folder and start rendering.
|| ADDITIONAL NOTES ||
Other file formats. May be needed to reassign textures and will not render like the preview images.
-FBX
-OBJ
Jun 18, 2020
date added
Feb 20, 2022
last update
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