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Strawberry 3D Model

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39
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
807 visits
R0STlSLAV

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons60,962
  • Vertices59,900
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3ds Max
(.max)
42 MB

default_scanline
strawberry_2010_scanline.rar
FBX
(.fbx)
43 MB

strawberry_fbx.rar
3DS
(.3ds)
41 MB

strawberry_3ds.rar
OBJ
(.obj)
42 MB

strawberry_obj.rar
3ds Max
(.max)
43 MB

vray 2.4
strawberry_2010_vray.rar

Description

— Model Description — This strawberries for high-quality, photorealistic model, which will improve the accuracy and detail of all your visualization projects. Was originally modeled in 3ds Max 2016 and compatible with 3ds Max 2010 or later. Model has fully textured and ready to render close-ups. The model is ready to render in 4k — 3d model of a strawberry — • Subdividable, high detail and clean mesh geometry • High resolution textures • Manually optimized UV mapping • Suitable for close-up renderings • Model is made of 99.9 % Quadrangles ( 59896 ) and 0.006 % Triangles ( 4 ) — Included Texture — • color.flattened.1001.tif (4096 * 4096 pixels, deffuse map) • glos.flattened.1001.tif (4096 * 4096 pixels, glossiness map) • spec.flattened.1001.tif (4096 * 4096 pixels, specular map) • bump.flattened.1001.tif (4096 * 4096 pixels, bump map) • color.flattened.1002.tif (4096 * 4096 pixels, deffuse map) • glos.flattened.1002.tif (4096 * 4096 pixels, glossiness map) • spec.flattened.1002.tif (4096 * 4096 pixels, specular map) • bump.flattened.1002.tif (4096 * 4096 pixels, bump map) — Include Formats — • 3ds Max 2010 V-Ray (with VRayFur) • 3ds Max 2010 standard materials scenes • OBJ • 3DS • FBX Model has been checked with the appropriate software — Important Notes (Lighting / Rendering) — • Lighting and Render environment setup as seen in the previews is not included • Textures are included in the .MAX .OBJ .FBX and 3DS scene format • All renderings show the model in subdivision state 1 • Native scene format is 3ds max 2010 (.MAX) • Other formats (than .MAX) might need minor material tweaking to achieve identical results as shown above Hope you like it!
Sep 17, 2018 date added
Aug 17, 2021 last update

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