Rigged Character 3D Model
Specifications
- Geometrypolygonal_quads only
- Polygons9,702
- Vertices10,038
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
|| Cartoon Character with High Quality IK Rig || *** MAIN *** - Originally created with Blender - This model can be used in commercial projects and there is no requirement to give credit - The Polygon & Vertices totals represent the mesh without subdivision
- In the .blend file you can choose to switch arms and/or legs to FK and you can add/hide elements fron the armature data panel (e.g: you can choose to hide FK bones of the legs/arms) *** SPECS *** - This model has a high quality rig, it was thoroughly tested and it is ready to create complex movements/face expressions
- The body material is based on a diffuste texture with 4096 x 4096 resolution
- No addons or plug-ins needed - The mesh has a clean geometry based on loops & 'only' quads - The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working - No creases used so the subdivision can be done exactly in the same way in any other 3D Software
- The mesh has a clean and well distributed UV Mapping (without overlapping)
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