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Swimming Headset 3D Model

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Swimming Headset royalty-free 3d model - Preview no. 1
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Swimming Headset royalty-free 3d model - Preview no. 9
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Swimming Headset royalty-free 3d model - Preview no. 11
Swimming Headset royalty-free 3d model - Preview no. 12
Swimming Headset royalty-free 3d model - Preview no. 1
Swimming Headset royalty-free 3d model - Preview no. 2
Swimming Headset royalty-free 3d model - Preview no. 3
Swimming Headset royalty-free 3d model - Preview no. 4
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Swimming Headset royalty-free 3d model - Preview no. 8
Swimming Headset royalty-free 3d model - Preview no. 9
Swimming Headset royalty-free 3d model - Preview no. 10
Swimming Headset royalty-free 3d model - Preview no. 11
Swimming Headset royalty-free 3d model - Preview no. 12
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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons4,592
  • Vertices4,579
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

Maya
(.ma)
4 MB

maya_software
aquatalk_maya.zip
OBJ
(.obj)
4 MB

aquatalk_obj.zip
3ds Max
(.max)
10 MB

mentalray
aquatalk_maxMR.zip
3ds Max
(.max)

default_scanline
aquatalk_max.zip
FBX
(.fbx)
11 MB

aquatalk_fbx.zip
Collada
(.dae)

aquatalk_dae.zip
Cinema 4D
(.c4d)
3 MB

default_scanline
aquatalk_c4d.zip

Description

--General-- 3d model of Swimming Headset . --Geometry-- The model was modeled in 3ds max. The model is smootheable and easily editable (TurboSmooth, HyperNURBS modifier). This model consists primarily of quads. --Rendering-- The rendering is setup in mental ray. In the 3ds Max version, the mental ray lighting and setup file is also included. I also included a non-illuminated 3ds Max version with standard materials (if you do not use mental ray). Lighting is included only in the 3ds Max MR version, and materials may appear different in other program formats. No 3rd party plugin needed. --Textures-- The resolution of texture is 4096x4096 --Scale-- This scene is modeled in real world scale.
Nov 30, 2019 date added
Dec 04, 2025 last update

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