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Sword 3D Model

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29
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Royalty Free LicenseAll extended uses
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Works out of the box
14 visits
Surin Egor

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons805
  • Vertices834
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

FBX
(.fbx)

3delight
Sword.FBX
OBJ
(.obj)

3delight
Sword.obj
3ds Max
(.max)

vray 3.20.02
Sword.max
3ds Max
10 MB

PBR textures PNG 2048.rar
3ds Max
3 MB

PBR textures PNG 1024.rar
3ds Max
12 MB

Final model in 3Ds Max.rar
3ds Max
12 MB

Vray textures 2048 PNG.rar
3ds Max
13 MB

PBR textures TGA 2048.rar
3ds Max
4 MB

PBR textures TGA 1024.rar

Description

It's game ready model of the Sword. Render first 8 images was made in the program 3Ds max in Vray. But I highly recommend that you look at the render from the Marmoset toolbag. This model was made for real-time game engines, so the render from the Marmoset toolbag, maximally conveys the image that you can get in your engine. Using PBR textures. For rendering in Vray I used maps: Diffuse, Glossiness, Normal, Reflection, IOR. For rendering in Marmoset toolbag I used maps: BaseColor, Metallic, Normal, Roughness. The model is made in 3dsMax 2015, the Z axis is directed upwards. Real-world scale units - millimeters. Statistics Polys - 805 Verts - 834 After triangulation Polys - 1546 Length (X) - 148 mm Height (Z) - 19 mm Width (Y) - 907 mm Included are: Model in formats - .OBJ, .FBX, .MAX PBR textures in the format - PNG and TGA (Warning, in a set of PBR textures in PNG format, there is no MetallicSmoothness texture, because it will be correctly displayed in the engine only in TGA format.). A set of all textures contains (Without taking into account Vray textures) - BaseColor, Metallic, Glossiness, MetallicSmoothness, Normal_DirectX, Normal_OpenGL, Roughness, Specular F0. Maps for Vray - Diffuse, Reflection, Normal, Glossiness, IOR. On the UV Layout there are overlapping 2 parts. It's a red stone and a golden rim on the handle. In addition to the model, in the additional files there are 6 archives. There are 2 archives for real-time in PNG format with a resolution of 2048x2048 and 1024x1024. And 2 archive in TGA format with a resolution of 2048x2048 and 1024x1024. 1 archive with textures for Vray in PNG format with a resolution of 2048x2048. And the final model in 3Ds Max with material, textures and HDRI map for Vray 3.20.02, resolution of 2048x2048 in PNG format.
Oct 27, 2019 date added
Sep 14, 2021 last update

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