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T-90 Russian Tank 3D Model

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3DTanks

Specifications

  • Geometrypolygonal_quads only
  • Polygons30,916
  • Vertices34,453
  • TexturesYes
  • RiggedYes
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

3DS
(.3ds)
3 MB

final final.3DS
OBJ
(.obj)
4 MB

final final.obj
3ds Max
(.max)
6 MB

mentalray
t 90 rigging new - low poly FINAL empty 2011.max
3ds Max
(.max)
6 MB

mentalray
t 90 rigging new - low poly FINAL empty 2014.max

Description

The T-90 is a Russian third-generation main battle tank that is currently the most modern tank in service with the Russian Ground Forces and Naval Infantry. ----------------------------------- -All materials are in Standard Mtl's, therefore you can render out very good quality in vray, mental ray, or scanline, according to what you want. -All pivots are placed correctly (at the center of each object). - Quads are used for polygons. (check the wired renders) - Low Poly , can be used in games. ----> Don't worry much about the poly numbers, most of them are coming from the tracks .... so they won't affect your render! but, in case you wanted them low poly too, contact me and i will do them for you). Also check the sketchfab file, i made it a wireframe for you to see ;) - I provided two max versions ( 2011 & 2014) - Rendering was done in mental ray. -------------------------------- FULLY RIGGED TANK: The tank is fully rigged for games. Turret & cannon are rotated easily through two dummies; When you move the tank frame all the wheels and tracks are rotated very accurately (a script is used for the wheel), motion occurs through a dummy at the middle bottom. -------------------------------- Tank Frame rotates left & right and moves up & down also very accurately according to the geometry of the terrain beneath it (rigging is done through bones between wheels). ----------------------------- Tracks are aligned to a Track Spline through a Path Deform, and rotate very accurately with the tank motion. The spline has a Skin Modifier with dummies, put as bones, and placed accurately over the places where wheels are. Once a wheel hits a certain terrain geometry below it, The Track moves up and down with each dummy (and the wheel above it). ---------------------------- In case animation is needed inside 3ds max, you have to conform the bottom plane to the terrain you are using. And don't forget to use a line path for it (using path constraint)...........Then edit the script of one of the wheel rotations in x-axis, applying that line you used, accordingly. Then you just animate the dummy on the path and hit render , and everything will work properly ;) That's all :-) -------------------------- No smoothing needed for the tank. ------------------------ Textures provided above are very high res. (4096x4096) ----------------------- Please don't forget... to like/comment . Your feedback is important for my sales. Thanks and good luck.
Sep 13, 2020 date added
Mar 01, 2022 last update

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