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The Old Pier 3D Model

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The Old Pier royalty-free 3d model - Preview no. 1
The Old Pier royalty-free 3d model - Preview no. 2
The Old Pier royalty-free 3d model - Preview no. 3
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12
50
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
72 visits
MonkeyBum

Specifications

  • Geometrypolygonal_quads only
  • Polygons74,846
  • Vertices75,948
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

FBX
(.fbx)
315 MB

OldPier_FBX.zip
Maya
(.ma)
316 MB

mentalray
OldPier_Maya.zip
OBJ
(.obj)
301 MB

OldPier_OBJ.zip

Description

The Old Pier - a run-down dilapidated pier/jetty ------------------------------------------ Model consists of/textured as the following: Wooden foot planks Extra-long wooden uprights (so can be used in shallow and deep scenes as needed) "Wood and rusted-metal" width-supports "Wood and rusted-metal" length-supports "Rust-metal and rope" fixtures An old tyre and rusted ladder fittings ** Beach image displayed is a contextual example only - beach/sea/sky is not supplied ** ------------------------------------------ Maximum dimensions (Maya sourced/cm's): 382 x 349 x 1559 (xyz) ------------------------------------------ No additional lighting/cameras ------------------------------------------ Maya formats provides 2014 and 2016 variations, with ASCII and binary for both. Standard Maya materials (good for all standard issue Maya renderers incl. mental ray). FBX format includes both ASCII and binary in 2014 and 2016 variations. Maya 2014, Maya 2016, 3ds Max 2016 and Blender 2.7a used for import testing of the applicable FBX and OBJ variations. ------------------------------------------ UV's are unwrapped - overlapping. Maps supplied are all 4k PNG's and are included in with each of the formats available. Map filenames denote their associated object and the map type. Easily re-sized as needed. OBJ format may. in some circumstances, require materials and/or textures to be reassigned to the appropriate objects.
Oct 04, 2019 date added
Feb 27, 2022 last update

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