Toilet 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons913
- Vertices996
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
A fairly standard toilet but completely unique in its look.
Specifically designed for use in real-time games.
Meant to be standing on the floor and thus the floor connecting bottom faces have been optimized away.
GENERAL
- Game ready
- Low poly
- PBR metal roughness
- Easy to change colors
- Collider
- Optimized
Completely plug and play ready with .unitypackage. (Everything is set up)
SPECIFICATIONS
Tris: 1725
Materials: 1
Model consists of 3 objects:
- Toilet
- Toilet_Lid
- Toilet_Seat
Toilet is pivoted for easy placement on the floor, where as toilet_lid & toilet_Seat have hinge pivots allowing to open/close the seats.
Also comes with a reasonably accurate collider while still not going too heavy. (See collider wireframe image)
Units of meassurement: Meters
Scaled to real world.
TEXTURES
Toilet_BaseColor.png (2048 x 2048)
Toilet_AO.png (2048 x 2048)
Toilet_Metallic.png (2048 x 2048)
Toilet_Roughness.png (2048 x 2048)
Toilet_Normal.png (2048 x 2048) (OpenGL)
PSDs included for all of the above with complete procedural layering allowing for easy changes to color, dirt, roughness.. etc.
ADDITIONAL INFORMATION
Normal map is OpenGL(X+, Y+, Z+) you may need to invert the green channel if your engine of choice is DirectX specific.
Due to the nature of exchange formats, there may be a need for some basic texture setup.
Oct 16, 2019
date added
Oct 07, 2025
last update
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