TV Character 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons794
- Vertices747
- TexturesNo
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
- published with 3ds max 2012
- also 2011 and 2010 versions included
- scanline render ready
- standard materials and maps used
- all maps are procedural (falloff, gradient, noise... etc) resolution independent / no external bitmaps needed
- all objects have unwrapped uv layouts (separated)
- subdivision ready topology (turbosmooth / meshsmooth)
- biped system used for rigging
- skin modifier used body deformations
- eyes / lips are static - no morph targets
- FBX, DAE, OBJ and 3DS versions doesnt have materials and rig (just model with preserved uv mappings)
Dec 26, 2019
date added
Nov 12, 2021
last update
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