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Uninterruptible Power Supply 3D Model

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19
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
33 visits
Luchador

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons1,389
  • Vertices1,590
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3ds Max
(.max)
8 MB

default_scanline
UPS_2015_max.zip
FBX
(.fbx)
9 MB

UPS_fbx.zip
OBJ
(.obj)
8 MB

UPS_obj.zip

Description

This product is intended for game/real time/background use. This model is not intended for subdivision. This is a high quality, low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (1 Object) • UPS || Geometry || • 2454 Total Tris • 1389 Total Polys • 1590 Total Verts • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space • Model scaled to approximate real world size (inches) • Dimensions: W:60'' x L:18'' x H:70'' • Model centered at the origin • All textures, materials and objects named appropriately • Tested in Marmoset Toolbag 2 • Tested in Unreal Engine 4 • No special plug-ins needed to use this product • .obj and .fbx versions exported from 3ds Max 2015 || Textures || • 2048x2048 diffuse, specular, gloss, normal and ambient occlusion (AO) maps • Textures in .tga format • Model texture paths are stripped One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Oct 15, 2019 date added
Aug 13, 2021 last update

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