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V6 Car Engine - Fully Rigged and Animated 3D Model

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V6 Car Engine - Fully Rigged and Animated royalty-free 3d model - Preview no. 1
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V6 Car Engine - Fully Rigged and Animated royalty-free 3d model - Preview no. 8
V6 Car Engine - Fully Rigged and Animated royalty-free 3d model - Preview no. 1
V6 Car Engine - Fully Rigged and Animated royalty-free 3d model - Preview no. 2
V6 Car Engine - Fully Rigged and Animated royalty-free 3d model - Preview no. 3
V6 Car Engine - Fully Rigged and Animated royalty-free 3d model - Preview no. 4
V6 Car Engine - Fully Rigged and Animated royalty-free 3d model - Preview no. 5
V6 Car Engine - Fully Rigged and Animated royalty-free 3d model - Preview no. 6
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V6 Car Engine - Fully Rigged and Animated royalty-free 3d model - Preview no. 8
40
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Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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AhmedSaleh1

Specifications

  • Geometrypolygonal
  • Polygons1,122,759
  • Vertices566,321
  • TexturesNo
  • RiggedYes
  • AnimatedYes
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnone

Formats & Files


V6 Car Engine w Casing.mtl

V6 Car Engine.mtl
Maya
(.ma)
204 MB

default_scanline
V6 Car Engine.ma
OBJ
(.obj)
88 MB

V6 Car Engine w Casing.obj
OBJ
(.obj)
67 MB

V6 Car Engine.obj
FBX
(.fbx)
22 MB

V6 Car Engine.fbx
3ds Max
(.max)
125 MB

default_scanline
V6 Car Engine-2015.max
3ds Max
(.max)
125 MB

default_scanline
V6 Car Engine-2016.max
3ds Max
(.max)
125 MB

default_scanline
V6 Car Engine-2017.max
3ds Max
(.max)
125 MB

default_scanline
V6 Car Engine-2018.max
Maya
(.ma)
204 MB

arnold
V6 Car Engine-Arnold.ma

Description

High quality V6 car engine, modeled entirely in SolidWorks with real measurements, Rigging and animation done in Autodesk Maya. Render done with Arnold Features: -High quality polygonal model, correctly scaled for an accurate representation of the original object. -Models resolutions are optimized for polygon efficiency. -Model is fully textured with Arnold. -Each object is grouped for easy selection, and logically named for ease of scene management. -No part-name confusion when importing several models into a scene. -Ability to rev up and down the speed by rotating the CrankLocator with the desired speed. Formats: -Autodesk Maya with Arnold renderer: .ma -Autodesk Maya: .ma -Autodesk 3DS Max 2018: .max -Autodesk 3DS Max 2017: .max -Autodesk 3DS Max 2016: .max -Autodesk 3DS Max 2015: .max -Animated FBX: .fbx -OBJ
Nov 13, 2021 date added
Nov 13, 2021 last update

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