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Veracruz Pier Table/Consola Veracruz 3D Model

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Veracruz Pier Table/Consola Veracruz royalty-free 3d model - Preview no. 1
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Specifications

  • Geometrypolygonal
  • Polygons4,695
  • Vertices3,421
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Description

D4.C5.12 Veracruz Pier Table/Consola Veracruz PRODUCT DETAILS Wall table, to place decorative objects in living rooms and hallway FICHA DE PRODUCTO Mesita de pared, para colocar objetos de decoración en salas y recibidores FILE DETAILS Available Formats: . max (on .zip Folder) *Cont. - .max: 1 file: version 2014, ready to merge on Textures: included maps, mapped objects (objects and maps are named properly, according to the model) Topology: -.max: Low poly model (to optimize scene) -.obj: Low poly model (to optimize scene) Scale: Realistic; ratio 1 max unit = 10cm (Metric system) Gizmo location: in the center of the bottom of the model group Xyz location model: 0,0,0 FICHA TECNICA DE ARCHIVO Formatos: max (En carpeta .zip) *Cont. .max: 1 archivo: version 2014, listo para importar en escena .obj: 1 archivo Texturas: mapas incluidos y mapeado UVW (los objetos y mapas estan nombrados propiamente, segun el modelo) Topologia: -.max: Modelo con pocos poligonos Escala: Real, a proporcion de 1 unidad de max = a 10 cms (sistema metrico) Ubicación del gizmo: al centro de la parte baja del modelo Ubicación del modelo en xyz: 0,0,0 Notes: Sample Image rendered with VRAY Nice Modeled Furniture with very few polygons and designed for subdivition algorithms. Scale: Realistic; ratio 1 max unit = 10cm (Metric system) Gizmo location: in the center of the bottom of the model group Xyz location model: 0,0,0 FICHA TECNICA DE ARCHIVO Formatos: max y .obj (En carpeta .zip) *Cont. .max: 1 archivo: version 9, listo para importar en escena .obj: 1 archivo Texturas: mapas incluidos y mapeado UVW (los objetos y mapas estan nombrados propiamente, segun el modelo) Topologia: -.max: Modelo con pocos poligonos -.obj: archivo con pocos poligonos (para optimizar escena ) Escala: Real, a proporcion de 1 unidad de max = a 10 cms (sistema metrico) Ubicación del gizmo: al centro de la parte baja del modelo Ubicación del modelo en xyz: 0,0,0 Notes: Sample Image rendered with VRAY Nice Modeled Furniture with very few polygons and designed for subdivition algorithms.
Feb 22, 2018 date added
Sep 27, 2021 last update

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