Warning Light 2 3D Model
Specifications
- Geometrypolygonal
- Polygons22,258
- Vertices22,040
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Accurate 3d model of Warning Light. - There are 2 versions of lights: with high-poly glass, and with low-poly glass, please refer to presentation images. - Real world dimensions. - Objects are made of only quads and a few triangles, no ngons. - Number of polys and vertices: + low-poly light (at 0 subdivisions): 22258 polys, 22040 vertices. + high-poly light (at 0 subdivisions): 33554 polys, 33264 vertices. - System units: millimeters. - Vray materials applied, all materials are grouped in a Multi/Sub-object mat. There are 4 vray materials to be used for each colored glass. For low-poly light, all vray materials use textures (normal, diffuse, reflection, glossiness, refraction). - Textures size are 4K and 8K (normal, diffuse, reflection, glossiness, refraction). Normal map is baked from high-poly mesh. - All objects/parts are grouped in a main group, ex: Warning_Light. - All objects are appropriately named, English words. - Presentation mages were rendered with vray 3.50.04. - There are 2 max versions: 2012 (ward is set in BRDF) and 2015 (microfacet GTR (GGX) is set in BRDF). - The model is centered at origin. - Scene does not contain any other objects, nor any light set-up, the scene has vray default render setting. - FBX and OBJ files are available, mesh smooth modifier can be added to the imported models. - MAT file contains vray materials, which can be applied for models imported from FBX files. - To download all files please refer to the archive WarningLight_ALL which contains 3ds max files, fbx, obj, textures.
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