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White Rabbit Cartoon 3D Model

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White Rabbit Cartoon royalty-free 3d model - Preview no. 1
White Rabbit Cartoon royalty-free 3d model - Preview no. 2
White Rabbit Cartoon royalty-free 3d model - Preview no. 3
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White Rabbit Cartoon royalty-free 3d model - Preview no. 7
White Rabbit Cartoon royalty-free 3d model - Preview no. 8
White Rabbit Cartoon royalty-free 3d model - Preview no. 1
White Rabbit Cartoon royalty-free 3d model - Preview no. 2
White Rabbit Cartoon royalty-free 3d model - Preview no. 3
White Rabbit Cartoon royalty-free 3d model - Preview no. 4
White Rabbit Cartoon royalty-free 3d model - Preview no. 5
White Rabbit Cartoon royalty-free 3d model - Preview no. 6
White Rabbit Cartoon royalty-free 3d model - Preview no. 7
White Rabbit Cartoon royalty-free 3d model - Preview no. 8
49
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
1,220 visits
guido.salimbeni

Specifications

  • Geometrypolygonal_quads only
  • Polygons1,420
  • Vertices1,444
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

Maya
(.ma)

mentalray 3.9.1.36
white_rabbit_model_maya_format.zip
3ds Max
(.max)

mentalray 3.9.1.36
rabbit_3dsmax_format.zip
OBJ
(.obj)

whiterabbit_objs.zip

Description

Cartoon stylized White Rabbit , suitable for use in broadcast, high-res film close-ups, advertising, design visualization. Ready to be rigged. - Clean mesh edge loops, Quads Only. - Model has real-world scale and is centered near 0,0,0. (he is circa 35cm tall) - Objects, Materials, Textures use meaningful names. (striped texture path names) - No Third-party renderer or plug-ins needed. Completely UV mapped, smoothable , made with Maya. Ready to render. All UVs grouped into one 0 to 1 UV space. High resolution texture: rabbit_color 4096 x 4096 (TGA file format) Formats included: .ma (Maya 2012 ASCII) .obj (Alias Wavefront) In Maya the model can be used without the smooth mesh preview as a background character or with the smooth applied as a hero character, all the presentation images are rendered with the smooth turned on, with the exception of the wireframes images. Correct Color Management has been set for the Maya Scene. Simple Phong Material and scene setup , with one directional light and a Sphere for the Final Gather Illumination and one sphere for the enviroment reflection, Enjoy!!
Sep 24, 2018 date added
Oct 21, 2022 last update

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