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Williams FW41 3D Model

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199
00
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mikebibby

Specifications

  • Geometrypolygonal
  • Polygons71,153
  • Vertices74,581
  • TexturesYes
  • RiggedYes
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

(.unknown)
112 MB

Texturas_HI.zip
3DS
(.3ds)
38 MB

Williams_FW41_3DS.zip
Cinema 4D
(.c4d)
113 MB

default_scanline
Williams_FW41_C4D.zip
Collada
(.dae)
44 MB

Williams_FW41_DAE.zip
FBX
(.fbx)
72 MB

Williams_FW41_FBX.zip
Maya
(.ma)
16 MB

mentalray
Williams_FW41_MB.zip
OBJ
(.obj)
96 MB

Williams_FW41_OBJ.zip

Description

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. Rigged in the maya version. In this version joins, control curves, ik handle, blend shapes, different poses, driven key are included . It`s the most accurate and realistic of the market. This is a recreation of a F1 Car model,it can suffer modification over the season. The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly: Poly count : 71153 Vertex count : 74581 In the smooth version: Poly count : 1168048 Vertex count : 1181300 Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality It has color,displacement,normal,bump and specular texture Because of different Disk topology at different computers it might be required to change the textures path at the destination computer. The 3D model was created on real base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original. Animation is not included. The files are obj, fbx, mb ,c4d and 3DS. In formats c4d, 3ds, obj and fbx model exported to standard materials (textures), not contain mental ray shaders. files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains, blend shapes and driven keys only in the maya format. Face texture is not accurate. original file format maya render in linear sRGB
Sep 29, 2020 date added
Oct 03, 2022 last update

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