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Wooden Hut 3D Model

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Wooden Hut royalty-free 3d model - Preview no. 1
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Wooden Hut royalty-free 3d model - Preview no. 1
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12
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
40 visits
3DThird

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons9,500
  • Vertices11,000
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

Blender
(.blend)
22 MB

Wooden_Hut.blend
OBJ
(.obj)
2 MB

Wooden_Hut.obj
OBJ

Wooden_Hut.mtl
OBJ
1 MB

WoodRough0088_1_L_NRM.jpg
OBJ
4 MB

WoodRough0088_1_L.jpg
OBJ
1 MB

WoodRough0025_L.jpg
OBJ
2 MB

WoodEnds0069_L.jpg
OBJ

WoodEnds0037_2_S.jpg
OBJ
5 MB

Metal_Rust_Texture_22_by_FantasyStock.jpg
OBJ
3 MB

Metal_Rust_Texture_05_by_FantasyStock.jpg
OBJ
2 MB

DecalsLeaking0173_1_S.png
OBJ

BrickRound0044_5_S_NRM.jpg
OBJ

BrickRound0044_5_S_DISP.jpg
OBJ

BrickRound0044_5_S.jpg
OBJ

BarkPine0016_27_S.jpg
OBJ

BarkPine0016_18_S.jpg

Description

******************** FEATURES ******************** 1- Rendered with Blender 2.67a using Cycles. 2- Objects are centered. 3- Clean topology with quads and tries only. 4- logical naming of objects and their materials. 5- Modifiers are not applied so that you can control the mesh density. ------- ******************** TEXTURES ******************** 1- Bark Pine 700*700 2- Bark Pine2 700*700 3- Brick Round 640*640 4- Brick Round displacement 640*640 5- Brick Round Normal 640*640 6- Decals 1024*656 7- Metal Rusted 2400*1800 8- Metal Rusted2 2600*1950 9- Wood Ends 1024*1032 10- Wood Ends2 3000*1850 11- Wood Rough 2240*1680 12- Wood Rough2 3000*2000 13- Wood Rough2 Normal 3000*2000 ******************** INCLUDED MODELS ******************** 1- Wooden Hut 2- Water Well 3- Rusted Bucket 4- Wooden Cart 5- Wooden Logs 6- Light setups and cameras with different angles. ------- ******************** NOTES ******************** 1- Other formats (other than the .blend file) may have the materials and textures assigned incorrectly. for the .obj extension you'll have to re-assign the materials and textures.
Oct 04, 2019 date added
Nov 15, 2022 last update

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