xRay Skeleton (Rigged Female) 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons1,297,027
- Vertices1,308,753
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsoverlapping
Description
X-Ray Skeleton - Female (Rigged)
Rigged Realistic x-Ray Female Character with full Skeleton
==FEATURES==
-X-Ray Shader on body and Realistic texture on Skeleton
-Rigged (Full body custom biped rig with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)
-GUI (Facial Blend shapes, Finger Control)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request
==POLY COUNT==
Body: (7108 polys / 7037 verts)
Skeleton (61282 polys / 68134 verts)
Control Rig Geometry: (6400 polys / 6184 verts)
==Texture Maps==
Body_Displacement.tif (4096x4096) 32 MB
ImageBasedLighting (2048x1024) 6 MB
TeethBottom_Color (2048x2048) 12 MB
TeethBottom_Displacement (2048x2048) 8 MB
TeethTop_Color (2048x2048) 12 MB
TeethTop_Displacement (2048x2048) 8 MB
Pelvis_Color.tif (4096x4096) 48MB
Pelvis_Displacement.tif (4096x4096) 32MB
Skeleton_Torso_Color.tif (8192x8192) 192MB
Skeleton_Torso_Displacement.tif (8192x8192) 128MB
Ribs_Color.tif (8192x8192) 213MB
Legs_Color.tif (4096x4096, 48MB)
Legs_Displacement.tif (4096x4096, 32MB)
Arms_Legs_Color.tif (4096x4096, 48MB)
Arms_Displacement.tif (4096x4096, 32MB)
Jaw_Color (1024x1024) 3MB
Jaw_Displacement (2048x2048) 8MB
Skull_Color (4096x4096) 71.8MB
Skull_Displacement (8192x8192) 128MB
==Rendering==
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
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Sep 28, 2020
date added
Nov 11, 2021
last update
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