2020 McLaren GT 3D-Modell
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone216,739
- Scheitelpunkte241,094
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsmixed
Beschreibung
High detailed 3D model of 2020 McLaren GT with interior. Main features: - Originally created with 3ds Max 2015 - Two MAX files with Corona and Standard 3ds Max materials - Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier - Separate objects like body, wheels and doors. Total number of objects is 19. All objects are intelligently named - Doors can be opened - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 27 textures, which vary in resolution from 796x33px to 5200x5200px - Previews rendered in 3ds Max 2015 with Corona 1.7 Special notes: - OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads - MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 1.7 or higher is needed - C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used Polycounts: MAX format (only one file included with MeshSmooth iteration 1 applied to all objects): no MeshSmooth: 216,739 faces and 241,094 vertices MeshSmooth iteration 1: 864,842 faces and 915,725 vertices MeshSmooth iteration 2: 3,459,368 faces and 3,561,193 vertices MB format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 216,739 faces and 241,094 vertices Subdivision iteration 1: 864,842 faces and 915,725 vertices Subdivision iteration 2: 3,459,368 faces and 3,561,193 vertices C4D format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 216,739 faces and 241,094 vertices Subdivision iteration 1: 864,842 faces and 915,725 vertices Subdivision iteration 2: 3,459,368 faces and 3,561,193 vertices FBX and OBJ formats (3 files included for each format): low: 216,739 faces and 241,094 vertices medium: 864,842 faces and 915,725 vertices high: 3,459,368 faces and 3,561,193 vertices 3DS format (3 files included): low: 431,364 faces and 253,190 vertices medium: 1,729,684 faces and 988,030 vertices high: 6,918,730 faces and 3,871,704 vertices
Bewertungen
Es liegen noch keine Bewertungen für dieses Produkt vor.
Warum nicht der erste sein, der das Eis bricht?

















