Autonomer elektrischer Kleinbus 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone42,173
- Scheitelpunkte45,468
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
- DESCRIPTION -
This is a generic model of an Autonomous Electric Minibus.
- KEYWORDS -
autonomous, electric, minibus, vehicle, public, transport, city, technology, ecology, electricity,
- SPECS -
Total Polygons: 42173
Total Vertices: 45468
- TEXTURES -
Model contains 12 textures:
2 jpg 2048x4096
1 jpg 4096x4096
1 jpg 8192x8192
1 png 256x256
2 png 4096x4096
1 tga 512x512
4 tga 1024x1024
- LIGHTING -
HDRI maps, light meter and lighting are NOT included. Preview images with Depth of Field were rendered from physical cameras without the use of post-production. Those cameras are not included in the scene.
- SHADING AND TEXTURES -
Shading is fully compatible with V-Ray RT GPU / V-Ray GPU.
Shaders use Microfaced GTR (GGX) type. Shading is created in GPU friendly way that minimizes texture memory usage while maintains detail for closeups.
- OBJECT DIMENSIONS -
This is a generic model of an Autonomous Electric Minibus.
- KEYWORDS -
autonomous, electric, minibus, vehicle, public, transport, city, technology, ecology, electricity,
- SPECS -
Total Polygons: 42173
Total Vertices: 45468
- TEXTURES -
Model contains 12 textures:
2 jpg 2048x4096
1 jpg 4096x4096
1 jpg 8192x8192
1 png 256x256
2 png 4096x4096
1 tga 512x512
4 tga 1024x1024
- LIGHTING -
HDRI maps, light meter and lighting are NOT included. Preview images with Depth of Field were rendered from physical cameras without the use of post-production. Those cameras are not included in the scene.
- SHADING AND TEXTURES -
Shading is fully compatible with V-Ray RT GPU / V-Ray GPU.
Shaders use Microfaced GTR (GGX) type. Shading is created in GPU friendly way that minimizes texture memory usage while maintains detail for closeups.
- OBJECT DIMENSIONS -
The model was created with 3ds Max in real-world scale (>
Sep 29, 2020
Datum hinzugefügt
Aug 25, 2021
letztes Update
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